Contributions:
Griffin Schumock -
Player object
Player/Camera Movement
Heads-Up Display (Score, Lives, Play Again)
Free Cat input/function
Cat Distress Indicators (on and off screen)
Austin Mello -
Hazards
Cat Spawner
Cat AI
Integration scripting between objects
Gameplay Logic
WebGL/Documentation submission
Countdown Timer and “You win” object.
Isabelle Cudlitz - 
All Assets
All Scenes
“Endgame” buttons
Prefab generation
Integration between scenes
Integration scripting between assets and objects
Main Menu/Level Select
Opening Cinematic
Debugging

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