Game design/Artistic work
Amagi
Lithic Engine
Deskling
Shader and VFX exploration
DungeonDive
Herding Cats
Charcoal Renderings
Virtual Reality MRI Renderer
Aether
MirrorKit
PortalKit
CloudSim
BOOT//KIT
Contact
Isabelle Cudlitz
Game design/Artistic work
Amagi
Lithic Engine
Deskling
Shader and VFX exploration
DungeonDive
Herding Cats
Charcoal Renderings
Virtual Reality MRI Renderer
Aether
MirrorKit
PortalKit
CloudSim
BOOT//KIT
Contact
CloudSim
For a personal project to explore raytracing, I made a VR-compatible cloud shader for Unity. It generates a 3d texture and then samples it, saving massively on performance over calculating everything in real time.
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